CSC 142: Difference between revisions
From charlesreid1
| Line 190: | Line 190: | ||
Definitions | Definitions | ||
* algorithm, program, hardware/software, digital, binary, program execution, compiler, JVM, JDK, JRE, class header, class methods, statements, string literals, system.out.println, escape chars, print vs println, exception, decomposition, flow control, iterative enhancement, static method | * algorithm, program, hardware/software, digital, binary, program execution, compiler, JVM, JDK, JRE, class header, class methods, statements, string literals, system.out.println, escape chars, print vs println, exception, decomposition, flow control, iterative enhancement, static method | ||
Functions and program flow | |||
* How to follow the flow of a program through multiple (nested) function calls | |||
* When to use a static method or static class | |||
* How to follow a nested program | |||
* How to break up a task into less complex parts, with reusability | |||
* Translate between procedure and function | |||
Errors and logical problems | |||
* Spotting the error | |||
* Red herring: error, plus (unclear) compiler output | |||
Revision as of 05:32, 29 August 2016
Chapter 1: Intro to Java
Sections:
1.1 Basic computing concepts
1.2 And now, Java
1.3 Program errors
1.4 Procedural decomposition
1.5 Case study: DrawFigs
Note: the first chapter is definitions-heavy.
Section 1.1: Intro to Java
Definitions
- Algorithm
- Program
- Hardware ("Hardware: the part of the computer that you can kick")
- Software
- Digital
- Binary
- Program execution
- Compiler
- Java Virtual Machine (JVM)
- Java Runtime Environment (JRE)
Material
Things to cover:
- Java class libraries (standard library)
- Java programming environment
- Java Hello World program
- Eclipse editor ("Why can't Java programmers see well?" "Because of the Eclipse.")
- Console window/command line
Quotes
1995: Oracle: "Java: A simple, object-oriented, network-savvy, interpreted, robust, secure, architecture-netural, portable, high-performance, multithreaded, dynamic language."
Life Skills
Life skills track:
- Pay attention and FOCUS
- RTFM
- Follow directions and read carefully
- Whether it's your compiler, or your instructor, or your fellow students - pay attention to what's being said
- Skill will pay off when you start to compile your Java programs
Section 1.2: Java
Materials
Class
- Every program, all Java code, lives in a class
- Class header
- Class methods
- Statements
- String literals
- System.out.println
- Escape sequences
- print vs println
Complex example: draw figures
- ASCII diamond, X, rocket
Code comments, white space, readability:
- Comments
Profiles
- James Gosling - Oracle, tech companies, open source vs. enterprise, hackers vs suits
Section 1.3: Syntax Errors
Material
Different types of errors:
- Where the errors happen - the normal process - (code) --> (compiler) --> (bytecode)
- Errors at compiler level - syntax errors - book lists common syntax errors
- Errors at code level - bugs - errors in the logic of the program (wrong idea, or right idea but implemented wrong)
Pofiles
- Grace Hopper
Section 1.4: Procedural Decomposition
Materials
Decomposing complexity:
- Decomposition concept: split into functions, tasks, subtasks
C is very verb-oriented, action-oriented
Java is very noun-oriented, object-oriented
Procedural programming:
- Function-based, action-based programming
- How to decompose task of baking a cake
- Static methods (help serve function of.......... functions)
Object oriented programming version:
- c = new Cake(); c.make()
- Encapsulating complexity of the object
- Example in book: drawBox, drawTopX, drawBottX
Flow control
- How control changes with function calls
- Objects: with OOP it becomes more complicated to follow the flow of the program
- Procedural programs and interpreted languages: you just start at the top and go from there
- Objects: "when is this code actually used?" (have to dive in to see)
- Learning to follow program flow control
- Flow control allows you to abstract away detail
- Example runtime error
Definitions
- Decomposition
- Iterative enhancement
- Static method
- Method call
- Flow control
Life Skills
Life skills track:
- Cover non-word representations of programs
(Give them a crypto puzzle, but we haven't introduced any crypto or codes just yet)
Section 1.5 : Case Study with DrawFig
Material
Modularization of drawing program
- Breaking int pieces - not just the box, or the x, or the rocket
- but breaking down into common components, common to all parts of the program
- Take hello world program...
- Modularize it, make it reusable...
Chapter 1 Summary
Worksheet: definitions from book on one side (quiz material)
Source code for a procedural program (fizz baz foo bar buzz bam) on the other
There are N bugs, find the N bugs (self-work)
Discuss the program flow with a partner (group work)
How do we represent this program in a clear and concise way?
Transform foo bar into get ready for school - proper names can help clarify understanding
Lecture: broken up into 1.5 parts
- Broad brush-stroke over chapter 1
- Memorize definitions
- Know XYZ for quiz
- Spend a majority of time on in-class exercises
- FOCUS: KNOW HOW TO RUN/SET UP HELLO WORLD
- FOCUS: KNOW DEFINITIONS
- FOCUS: KNOW FUNCTIONS AND PROGRAM FLOW
- FOCUS: KNOW ERRORS/EXCEPTIONS
Quiz/exam/assessment material:
- Hello world, basics, public static void main, syntax
- Definitions matchup
- Functions questions
- Program flow questions
- Exceptions: spot the bug... spot logical errors... spot syntax errors...
Need to make beginnings of class difficult, to send the message that they can't let it slide
Deliverables
Intro to Java
- Know how to set up and run hello world
- How does it work, role of compliler vs editor
- JRE vs JVM vs JDK
- Public static void main
- EEverything is a class
- Filename = class name
- Correct syntax, protected keywords
Definitions
- algorithm, program, hardware/software, digital, binary, program execution, compiler, JVM, JDK, JRE, class header, class methods, statements, string literals, system.out.println, escape chars, print vs println, exception, decomposition, flow control, iterative enhancement, static method
Functions and program flow
- How to follow the flow of a program through multiple (nested) function calls
- When to use a static method or static class
- How to follow a nested program
- How to break up a task into less complex parts, with reusability
- Translate between procedure and function
Errors and logical problems
- Spotting the error
- Red herring: error, plus (unclear) compiler output