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1. Solve Centers
1. Solve Centers
2. Align Double-Edges
2. Align Double-Edges
3. Solve the 3x3
3. Solve the 3x3
4. Last Layer Double Edges (even vs odd parity case)
4. Last Layer Double Edges (even vs odd parity case)
5. Last Layer Corners
5. Last Layer Corners



Latest revision as of 21:16, 21 April 2019

The Rubiks Revenge is the name of the 4x4 Rubiks Cube.

RubiksRevenge TwoCornersDedge.jpg

Solution Procedure

The short version:

1. Solve Centers

2. Align Double-Edges

3. Solve the 3x3

4. Last Layer Double Edges (even vs odd parity case)

5. Last Layer Corners

For details and pictures for these solution steps, see Rubiks Revenge/Layer Method.

Algorithms Cheat Sheet

Last Layer Algorithms

Parity Algorithms
Fix Two Swapped Corners: Start with the cube oriented with the two swapped corners on the top-left and top-right corners of the front face. Then execute the algorithm:
R U' R B2 L' D L B2 R2 U
2R2 F2 2R2 f2 2R2 2F2
Fix Single Inside-Out Dedge: Start with the cube oriented with the inside-out dedge at the top of the front face. Then execute the algorithm (broken into pieces to make it easier to remember):
r' D' 2U' u'
r 2F r'
u
r 2F' r' 2F'
u'
2F u 2F
2U D r

Flags





References

See https://charlesreid1.com/wiki/Rubiks_Cube#References

This is a fantastic definitive list of algorithms for the 4x4 cube: https://www.speedsolving.com/wiki/index.php/4x4x4_Parity_Algorithms