From charlesreid1

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=Solution Procedure=
=Overview=
 
==What is it==
 
The layer method of solving the Ruiks Cube involves solving the cube one layer at a time, and using progressively more complicated algorithms as more of the cube becomes solved to leave the solved portions of the cube alone.
 
The layer method is also called the "beginners method".
 
This method method only requires memorizing 5-6 algorithms. This is part of what makes it a good method for beginners. The tradeoff is, having fewer algorithms means the algorithms must be more general, which means there is generally more work in setting up the cube to apply the algorithm, or the algorithms must be applied multiple times.
 
==Why==
 
The layer method is nice and easy. It requires memorizing a relatively small number of algorithms. The layer method can also be used to solve the 4x4 and 5x5 cases, once they have been reduced to the 3x3 case.
 
The layer method can get your solve time for a 3x3 down to about a minute, but this method will not help you get any faster than that.
 
==Why Not==
 
The layer method is not as flexible, because there are not as many algorithms. The [[Rubiks Cube/Fridrich Method|Fridrich Method]] leads to faster solve times because it skips/combines several steps from the layer method. Of course, this requires more new algorithms to cover the many scenarios that arise.
 
=Solution Algorithm Steps=


Layer method steps:
Layer method steps:
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* Flip four corners to correct orientation
* Flip four corners to correct orientation


==Step 1: Bottom Cross==
[[Image:RubiksCube_LayerMethod_1BottomCross.jpg|300px]]
==Step 2: Bottom Face==
[[Image:RubiksCube_LayerMethod_2BottomFace.jpg|300px]]
==Step 3: Second Layer==
[[Image:RubiksCube_LayerMethod_3SecondLayer.jpg|300px]]
==Step 4: Top Cross==
[[Image:RubiksCube_LayerMethod_4TopCross.jpg|300px]]
==Step 5: Orient Top Edge Cubies==
[[Image:RubiksCube_LayerMethod_5TopEdgeOrient.jpg|300px]]
==Step 6: Permute Top Corner Cubies==
[[Image:RubiksCube_LayerMethod_6TopCornerPermute.jpg|300px]]
==Step 7: Orient Top Corner Cubies==
[[Image:RubiksCube_LayerMethod_7TopCornerOrient.jpg|300px]]


=Flags=
=Flags=


{{RubiksFlag}}
{{RubiksFlag}}

Revision as of 21:03, 24 April 2019

Overview

What is it

The layer method of solving the Ruiks Cube involves solving the cube one layer at a time, and using progressively more complicated algorithms as more of the cube becomes solved to leave the solved portions of the cube alone.

The layer method is also called the "beginners method".

This method method only requires memorizing 5-6 algorithms. This is part of what makes it a good method for beginners. The tradeoff is, having fewer algorithms means the algorithms must be more general, which means there is generally more work in setting up the cube to apply the algorithm, or the algorithms must be applied multiple times.

Why

The layer method is nice and easy. It requires memorizing a relatively small number of algorithms. The layer method can also be used to solve the 4x4 and 5x5 cases, once they have been reduced to the 3x3 case.

The layer method can get your solve time for a 3x3 down to about a minute, but this method will not help you get any faster than that.

Why Not

The layer method is not as flexible, because there are not as many algorithms. The Fridrich Method leads to faster solve times because it skips/combines several steps from the layer method. Of course, this requires more new algorithms to cover the many scenarios that arise.

Solution Algorithm Steps

Layer method steps:

  • Solve bottom layer cross
  • Solve bottom face
  • Solve second layer
  • Orient the top layer to a cross
  • Orient the top layer edges
  • Orient the top four corners to right locations
  • Flip four corners to correct orientation

Step 1: Bottom Cross

File:RubiksCube LayerMethod 1BottomCross.jpg

Step 2: Bottom Face

File:RubiksCube LayerMethod 2BottomFace.jpg

Step 3: Second Layer

File:RubiksCube LayerMethod 3SecondLayer.jpg

Step 4: Top Cross

File:RubiksCube LayerMethod 4TopCross.jpg

Step 5: Orient Top Edge Cubies

RubiksCube LayerMethod 5TopEdgeOrient.jpg

Step 6: Permute Top Corner Cubies

RubiksCube LayerMethod 6TopCornerPermute.jpg

Step 7: Orient Top Corner Cubies

RubiksCube LayerMethod 7TopCornerOrient.jpg

Flags